The Dark Trinity, episode 1
In preliminary news, I added comments and stuff to the DragonCon photos — or the Friends album, anyway.
Warning, roleplaying stuff ahead. For those that could care less, feel free to skip it.
Played the first game in Monkey’s evil-based D&D campaign last night. Man, I’m so used to playing good/hero characters in tabletop, I really had trouble getting into the groove of things. My best evil contribution was along the following lines:
Bear: If someone goes too near that graveyard, the restless dead will wake up and eat them.
Grem: [with typical Grem insane fervor] I need parchment, and a bottle. I’m making a fake treasure map to lead some poor schmuck to that place, and putting it in the corner of a bar or something. So some adventurers will find it and go to their deaths.
Me: Bar? Screw that, put it somewhere kids will find it. You know kids can’t resist that shit. Treasure map + kids + zombies = crazy delicious.
Oh, also our first mission involved making some rival priestess go crazy, and we were instructed to leave her physically intact. So I asked, “As long as she’s physically intact when we cast the spells to make her go crazy, is that okay?” (We have a healer in the group that can heal pretty much any physical harm.) And the answer was yes… we could feel free to torture her or do whatever else we wanted, so long as at the end of it all she was physically intact. This made my character very happy (he has mommy issues, and a feels a particular sadistic urge toward women).
So I shall endeavor to think more evil-like. If I can’t make the Dungeon Master and every other player in the game recoil with, “Holy shit, Mike, you are one twisted bastard!” then I haven’t done my job.
08 Sep 2007 Mike
No comments yet.